— Good graphic design skills (composition, typography);
— Experience in graphic editors (Figma, Sketch, Adobe PS);
— Knowledge of basic standards and UX patterns;
— Excellent knowledge of Figma;
— Experience in conducting UX tests;
— Understanding performance/optimization limitations in the engine;
— Experience in Jira (or any other task managers);
— Experience in conducting UX research (qualitative and quantitative) — from analysis to hypothesis testing;
— Experience in creating design systems, UI Kit, guidelines;
— Experience in setting technical specifications, writing technical documentation.
— Collection of reference UI/UX solutions;
— Drawing UI elements according to the specification;
— Designing User Flow;
— Creation of prototypes;
— Drawing new UI elements and support for old ones in the UI Kit;
— Description of user scenarios;
— Quality control of the implementation of interfaces by developers and layout designers;
— Interaction with game designers and participation in feature creation;
— Creation, support and development of UI/UX Guidelines;
— Creation of UX solutions and their verification;
— Review and processing of obsolete Ui/Ux solutions;
— Prioritization and decomposition of UX solutions;
— Statement of technical specifications for developers, layout designers, artists for the implementation of UX solutions;
— Market research, analysis of interfaces of competing projects.